Dipping my toes into a new project, I got a bunch of ugly warnings about a ton of C-casts inside a macro definition. Trying to get away from them was […]
Every refactoring can be composed of a set of simple basic steps. Knowing these basic refactoring steps is crucial when we want to continuously compile and test during the refactoring.
With C++17, we get class template argument deduction. It is based on template argument deduction for function templates and allows us to get rid of the need for clumsy make_XXX […]
Online compilers can be useful tools to quickly compile a snippet of code without having to install a proper compiler on our computer. They can be especially useful to play […]
In today’s guest post, Richel Bilderbeek gives us some insight about some the many possible advantages of setting up a continuous integration service, showing some minimal complete examples. Richel works […]
A few days ago, a colleague asked me if it was wise to make every class a final class. Here is a more sophisticated answer than I could give at […]
I find myself currently unable to keep up with the pace I practiced for the last two years. Work, side projects, and other stuff just got in the way. Therefore, I will reduce the frequency of blog posts for the time being, but hopefully not for too long.
The good news is: This means there is more space for guest posts. So if you’d like to help out and fill the gaps, don’t hesitate do contact me!
Depending on their use, std::pair and std::tuple can be code smells. That’s why we should be careful around these two.
Prefixes are a rather controversial topic. Taking everything into account, I think we should not use prefixed names. Here’s why.
Last year, I have written about constexpr and compile time constants in general. Last week, the Draft International Standard for C++17 has been sent to its ballot. Time to provide […]