Since I have mentioned CMake in a handful of past blog posts, it is time to give a short introduction for those that don’t know it yet.
Today’s guest post is by Saurabh Hooda. Saurabh is one of the co-founders of hackr.io. You can find Saurabh on Twitter and Medium. image source C++ is, hands down, one […]
In the last days, I’ve played around with Cevelop a bit, mainly interested in the refactoring capabilities it offers.
In today’s guest post, Richel Bilderbeek gives us some insight about some the many possible advantages of setting up a continuous integration service, showing some minimal complete examples. Richel works […]
For my current project Fix, I use Python and Behave for Behavior Driven Design (BDD). Today I’ll describe my process and the tools I use.
In the last weeks I have written about the contents of my “Large C++ Legacy Applications” talk: I’ve written about how dealing with those applications is a team game, about the […]
Last week I shared the general setup of my development environment. Today I will go a bit into Conan and how I use it.
A few weeks ago, I decided to start a new project named Fix. Today I’ll give a short overview of the installation of the “4C” development environment I chose.
You may be working on a small open source project or on a large corporate team. In either case you will probably have new team members coming in the future. […]
In the last two posts I have written about compiler warnings. There’s much more to getting hints about code smells and potentially problematic pieces of code than that. That’s the job […]