Does Const Imply Thread Safety?
Sometimes we hear the notion that const means thread safety. It’s not that simple.
Sometimes we hear the notion that const means thread safety. It’s not that simple.
Last week I shared the general setup of my development environment. Today I will go a bit into Conan and how I use it.
A few weeks ago, I decided to start a new project named Fix. Today I’ll give a short overview of the installation of the “4C” development environment I chose.
A few weeks ago, I decided to start a new project. Here I share some thoughts about why, what I am going to do, and how I plan to do […]
Writing const correct code is about more than using const in a few places and letting the compiler figure out if it makes sense.
I have done another refactoring session in my last two blog posts. I have covered refactoring in other blog posts, but there is a thing that is really important about […]
Today I’ll pick up where I left last week with the refactoring with @vaughncato‘s inverse matrix multiplication function.
A while ago, Twitter user @vaughncato sent me the piece of code for this refactoring session. Since there is a lot of things to do on this code, I split […]
Since my last post you know what I think how C++ code should be split into header and source files. But where should we put those files? How should the directory structure […]
Any C++ developer knows how to compile and link multiple compilation units together. The difficult part can be to determine which parts of the code should be separated in different compilation […]