I don’t like comments, because having to comment a piece of code means the code itself does not express everything there is to know.
A few days ago I came across a tweet in my twitter timeline that made me think and spawned a little discussion: @diegorlosada Programming is one of the few fields […]
We use frameworks all the time. Some are part of third party libraries, others are self made. What options do we have if requirements change, especially for the custom frameworks?
If you like a heated discussion, just pick a few developers and start a conversation about singletons. Sentiments and opinions about that particular design pattern are all over the place. For […]
One of C++s strengths is that it is possible to write very performant code. But does that mean we always have to worry about performance and write our everyday code as […]
Have you ever come across a legacy code base with dark and dusty corners that have been untouched for years? Many of us have, because green field development of shiny new applications […]
In many legacy code bases we encounter functions that get their parameters passed by plain pointers. Often those pointers are expected to be not null. In this post I am […]
Some people adhere strongly to design patterns. They have read the “Gang of Four” book and are now convinced that there should be a design pattern used in almost every […]
I often see people use handcrafted loops or write weird workarounds for stuff the standard library has already taken care of. This does not only apply for standard library features but also for any other library, like Boost, other third party libraries and the libraries the code belongs to.
I am going to tell you a story about an issue that brought me a rather painful debugging session, and the lessons that can be learned from it. A few […]