I am going to tell you a story about an issue that brought me a rather painful debugging session, and the lessons that can be learned from it. A few […]
In C++ there are two ways of type conversions: implicit and explicit type conversions. The latter are called type casts and they are what this post is about.
Among C++ developers there often appears to be a misconception about what it means to deal with code that can throw exceptions. The misconception is that the possibility of exceptions […]
In my last blog post I have told you about the basics of operator overloading, about the when and how, and which operators can be overloaded. In this post I […]
Since I do not have much time this week I will translate and update the first of a small series of articles I have written for a German C++ forum […]
In a few occasions I have seen functions that allocate certain local variables on the heap instead of using variables with automatic storage. In this post I explain what you should do with those variables.